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All information is correct at the date of posting. The blog is usually updated on a weekly basis, often every few days, dependent on RL and the availability of material to blog. Please do not write to complain that a slurl no longer works or that a location has disappeared. It's Second Life, remember? Things change with great speed. Locations/stores blogged are listed in the sidebar, and updated frequently. If somewhere has moved location or closed, please use the inworld search box to look for it.

Friday 21 January 2011

Managing Drama

OK...SL is a game (in my opinion), and is not real. However, we all invest a little of our real selves into our avatar, regardless of how idealised or fantasised those avatars may be.

As a result, we connect with others from time to time, in order to embark on a mental connection, however briefly. We're directors in our own film (as well as being writers and actors), and we drive the 'drama' (or comedy) accordingly. Our online friends are rather more real. We get sucked into their SL lives too, and can empathise with their concerns. True friends help out, and in the past I've been tossed a bunch of Linden dollars to get that dress while flat broke. And I've done the same in return.

Here at SSL we're in the middle of a bit of a drama right now, as one contributor's relationship ends, and another begins. And as I'm pals with both of the players whose relationship is floundering (I think), it's difficult. I'm agony-aunting more than playing right now, and I guess it's something I need to do for my friends, and help them through a situation that, while it may be in an online game, is not without its real life feelings attached. Why does a SL relationship flounder? Probably, in its own way, for exactly the same reason a RL one does. We pick up with someone on another continent, there's a flame, but then RL intervenes and that person is no longer there at the same time. So 'affairs' may begin, and the next flame burns even brighter and the first relationship ends in recrimination and finger pointing.

Posts to follow, I think, I hope, on the detail and the fallout. 'Eroticism' comes from feelings, and I think that documenting the feelings of a dying love affair, while not 'erotic', is something that would make interesting reading, both in the context of this blog and wider SL play. Stay tuned, folks. A couple of exceptionally interesting interviews/stories are coming up.

(PS The tribal blog/SL group, for all that asked, is still going to happen, but has been delayed by necessity to hammer out the 'rules', the intent, and the locations. What we're looking at right now is to make it somewhere SL newbies can fit in, without money, and to use our experience to demonstrate how little cash, if any, is actually needed. They will become 'the tribe' to some extent, and we're maybe going to appoint 'elders' to it. Let me know what ideas you have for the tribe and we'll incorporate them too, and thus delay the announcement of it a little further, lol).


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